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Post by Moonlight on Jan 6, 2013 4:31:25 GMT
This thread is for the current running storyline that we'll be using in various places like the Skype TNRPG Circle, Whirled Group Chat and the chatbox here
This is a key for the storyline colours:
Dates/Titles highlighted in Blue - This means the MAJOR running storyline is currently running. (light blue = older posts)
Dates/Titles highlighted in Red - This means the MAJOR running storyline is over
Dates/Titles highlighted in Green - This means the DAILY running storyline is currently running (Dark green = Yesterday's storyline is still running)
Dates/Titles highlighted in Dark Red - This means the DAILY running storyline is over.
This should help people keep up with what's going on around here. Moonie out~
NOTICE: THIS THREAD IS NO LONGER USED FOR CURRENT EVENTS, PLEASE SEE THE GUILD WORLD DAILY NEWS FOR RECENT STORIES!!!
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Post by Moonlight on Feb 1, 2013 6:16:55 GMT
September 8th, 2012 - Renard and the Organization of HeroesToday a man that goes by the name of Renard C. Demetrius, showed up at the guild's front door and offered us a "Once in a lifetime chance". Picture: Renard Charles DemetriusApparently he has a luxurious base with state-of-the-art tech and amazing facilitates that cater to our every whim. It sounds too good to be true but...I get a good feel off this guy. He seems honest enough...So, today Estra, Kysa, Marko, Silver and I (Moonlight) have left with him to the southern coast where he has his giant airship base just over the sea bordering the south coast. Not to worry though, we'll be back soon...
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Post by Moonlight on Feb 1, 2013 6:38:58 GMT
September 10th, 2012 - Renard's a sneaky little Bastard..
Something's wrong on this oh-so-perfect little airship... Renard seems to have promised everyone that they could leave...but that morning it seems that somebody sabotaged the shuttle jets...
Anywho, Renard decided to give us a tour of one of his rooms...it was strange. It was filled with statues of people who looked a little scared...He said they were past heroes that had trained with him. Upon closer inspection, I noticed that they were a little too detailed...
........
Oh no. We've found out what Renard is really up to. He's cloning their powers and putting them into some suit of his and then turning the original heroes into stone! He's trapped us in his ship and his Training AI, E.R.O., is protecting us for as long as he can. I don't know how much longer E.R.O. can protect us though...
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Renard's suit is at full power...How are we meant to stop him? He's fried E.R.O. and he's mad with power...
And suddenly...some crazy person who looks oddly familiar shows up and starts attacking not only Renard but us as well...Who is he? Well...It doesnt matter now, Renard's trapped him in stone...
___
The ship's going down, and Renard's got it aimed at the guild...Estra's trying to evacuate the guild now before it's too late....
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Post by Moonlight on Feb 1, 2013 6:49:09 GMT
September 11th, 2012 -....???
Ugh...Seems like Renard had a few more tricks up his sleeve. Even when his ship was going down in flames, he managed to get us...Lucky for us, the ship missed the guild by a long shot but...He's teleported the guild to some strange land...But where exactly?
Careful everyone, we're just going to have to do some careful scouting for the next few days while we get the guild fixed up...
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Post by Moonlight on Feb 1, 2013 6:53:42 GMT
September 13th, 2012 - Mystery Land
Well, we've just gotten settled into our new little home and things are quiet. The city dwellers don't really like magic-users, so whenever venturing into the city, be wary about your actions. I'm making out a map for the mainland for others to use as a guide...It's not quite done yet.
I've gotten our security system back up using E.R.O's old parts. Sure, he's got a bit of a snappy personality, and his memory's a bit fragmented but at least he does his job. And he does it well.
Feel free to scout out on your own, guys. Just be careful...I don't know what sort of new mysteries lie ahead for us in this new land..
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Post by Moonlight on Feb 1, 2013 7:02:54 GMT
November 29th, 2012 - Quiet Days
Well, it has been very quiet for us lately, this land has little to nothing here except for the mythical creature-hating city. We're low on supplies, and the city is restricting how much we are allowed to trek in and out for food. It might take a good few months but...I'm going to work on a way to get us outta this land, and back on the traveling road.
Other than that, it has been very quiet in this new, strange land...Do you think perhaps we landed somewhere in the outside world, where humans aren't use to creatures like us...? Either way, we won't be staying here for much longer...
Keep your wits about you, guildies, you never know when disaster could strike.
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Post by Moonlight on Feb 1, 2013 7:16:02 GMT
February 13th, 2013 - A Visitor
It's been two and a half months of tireless work, sleepless nights and guidance from E.R.O., but I have finally finished our ticket out of this desolate land...and just in time too.
As if on cue, the magical entity that is the Goddess of Balance showed up at our doorstep. Cheerful as always, she simply floated into the guild and sat down and made herself a cup of tea, and without even lifting a finger, she summoned us to our living room, simply through her thoughts.
She said she had been watching us for a while, and thought that we would be fit to help her in her time of need.
As you all know, there is a hundred-thousand year cycle in which new gods for Chaos and Order must be brought to the altars to claim their power and knowledge from the previous god. Usually this passes without much trouble..
But this time, it was a little different... *Yawns* I'll fill in the details tomorrow, along with revealing my new machine, as for now, everyone get rest, you're gonna need it.
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Post by Moonlight on Feb 1, 2013 7:27:43 GMT
February 14th, 2013 - The Next Hundred-Thousand Year CycleWell guys, as you all know, it is the end of the Sixth Hundred-Thousand Year cycle, and it is for the old Gods of Order and Chaos to pass down their power to their children... But there's a tiiiny problem....Okay, well HUGE problem... The two children have gone missing... "The Balance" is in dismay, fearing that the very fabric of reality might fall apart without those two to govern the power of opposing sides. She's doing her best to keep things together, but she can only do so much alone. If the power in the altars is left unclaimed, they'll go out of control and tear the fragile fabric that is reality. So, I got a plan... We'll find the kids, and bring them to the altars ourselves! It shouldn't be too hard of a task, we just have to find some distortions or oddities with reality somewhere... How you ask? Well, I worked overtime in the lab and fixed up our old trans-dimensional Teleportation machine, I also added a little something extra to it too: A Magic Channeler. Picture: The Channeling and Teleportation MachineThe teleporter mechanics are very simple. We lock onto a certain magical signature and pull some of the magic to the machine so it can trace it, then we just simply jump to that area, using the magic to lead us there like a rope. But how about the Channeler? How does that work? Well to put it simply, it can amplify the magic from one person and have it affect the entire guild and/or its occupants depending on the type of power that the person channels. For example, Say if somebody with a magic ability to become intangible were to hold the rods and use the ability, their magic would be broadcasted through the entire guild and make everyone and the guild intangible. Same with invisibility. If someone with the ability to levitate items were to do that, they would be able to levitate the entire guild It would probably have some side effects to the gravity inside the guild too. If somebody has magical summoning abilities, the guild would either: A) emit a certain frequency of magic that attracts the creature or B) The creature would grow from the guild...the guild would be like...a shell on the back of the creature. If someone were to channel fire abilities through the machine, the barrier would become a fire barrier around the guild. Same goes for water, earth, wind, ice, lightning etc... As for the actual ability of channeling, the guild would become an amplifier for somebody's magic channeling abilities, enabling them to control massive amounts of whatever they're controlling within the radius of the guild. Channeling magic into the machine via magical items will have various effects. CAUTION: If the machine is not allowed to recharge for 12 hours after using channeling or teleporting, the machine will blow out all of our power and defenses.This new machine should allow us to find the godchildren a bit easier. Make sure your within guild boundaries before teleport, otherwise you could be left behind! I've already found a strange concentration of magic in a nearby dimension that we will be heading to soon. _____________________________________________________________________ This is a picture of the new area: Picture: Sa'tartem; The Broken LandName: Sa'tartem; The Broken Land Gravity: Below normal (lighter) Atmosphere: Normal Weather: Normal, mostly foggy/misty Local City/Town/Village: Oaknore Village We're jumping there now! Hang on to your furniture!
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Post by Moonlight on Feb 1, 2013 7:32:40 GMT
February 15th, 2012 - Little pieces, Lots of land.
Grayson, Max, Esce, Star and I decided to do a little exploring today on this land...There's not much around. little patches of land just floating everywhere--some with trees, some with houses and water, and some with nothing--and there seems to be some sort of star or energy source of some kind that all the pieces circle.
I wonder if the land was naturally like this already, or was it broken up by something else...?
We'll find out more tomorrow, as for now, let's rest up. I know that jump took a lot outta everyone.
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Post by Moonlight on Feb 1, 2013 7:38:01 GMT
February 17th, 2012 - Helo deer guildians, I'd like to tell you bout Worm. (if you don't get the reference, look here)Escelare, Max, Star, Estra and I decided to take a trip to the village, but when we reached, everyone was hiding in fear. We asked why and they told us they were being plagued by a terrible creature....Y'know what they say, speak of the devil and he shall appear... Picture: ...Holy Shit!This thing...Is massive...when we saw the creature, it nearly flipped over the entire island twice, and began consuming energy from the star that the small islands orbited... What IS this thing...and where did it come from?
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Post by Moonlight on Feb 2, 2013 22:42:31 GMT
February 18th, 2012 - AXIS' ReturnWhile having a second encounter with that giant worm today, I Moonlight was flung far away with a single flick of it's tail and landed on a deserted island filled with holes, after a while I found out these little guys were hiding in them: Picture: Lil' Worms!They seem to have a thing for my tail too...they call it their "Mama". Picture: Mama!Look kinda familiar, don't they? Yeah, I thought so too...These little guys look like that giant one that attacked us. But...what caused such an adorable little thing to turn into a horrible energy-siphoning monster? Well...*sigh* When walking around on this small little island, I found a piece of metal covered in soot and once I wiped it off, what I saw on it shocked me. The AXIS World Organization logo was on it... And then their mysterious leader showed up, and told me that they were indeed still in operation... Guys, The AXIS Organization is back.... ..... I....couldn't leave those little worms to AXIS' experiments, so...I brought them home to the guild...hope nobody minds ^^' Picture: The Guild
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Post by Moonlight on Feb 9, 2013 3:58:49 GMT
February 20th, 2013- Setting SailToday, I traveled to town today with Viathan and Max, and surprisingly I found my long, lost aunt, Kayla. And as if that wasn't enough good news, we also found a good, old friend of the guild, Turf. It was a nice little reunion. We talked for a bit as Viathan bought groceries to re-supply the guild after being without proper supplies for so long. (I wonder where he gets all the money...) After Viathan finished up his grocery shopping, we began to head out of town when a rather nice-looking flying ship caught our eye. Picture: Flying ShipI along with turf threw together some funds and bought the ship off the owner. At first he refused our offer, but then we made him one he simply couldn't refuse. He walked off rich and we walked off--or rather sailed off-- with own personal ship for the Guild! If your wondering how we'll transport this through dimensions, it's quite simple, we'll just have someone pilot the ship through the dimensional wormhole the guild leaves behind once it teleports...I will have to add some modifications to the ship for this to be possible though. Also, there weren't any worm attacks today. Whew...
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Post by Moonlight on Feb 9, 2013 4:18:12 GMT
February 21th, 2013 - The TV works for AXIS! (oh and the worm asploded.)Today while I, Moonlight called a guild group meeting in the living room to discuss our issues with The AXIS Organization and the Godchildren, this showed up on our television: "You're all worm-food.." After that statement, the giant worm attacked the guild as if on cue. Grayson, Inferno, King(FFfffff-) Max, Marko and Turf (who was piloting) and I took to the skies with our new ship and lured the worm from the guild while "No-name" protected the guild. We threw countless attacks at it, until Grayson hit it right in the eye, which cause it to roar in extreme pain, it's mouth wiiide open... And then Marko and Inferno launched the giant gem that was created specifically for the worm's destruction right into it's mouth... And when it swallowed it, Inferno activated the gem and... Well, lets just say everyone involved needed a bath afterwards. As for the mysterious silhouettes on the TV screen...Who are these guys working for AXIS...? I'm not so sure myself but...I'm sure we'll have another encounter with them.
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Post by Moonlight on Feb 9, 2013 4:44:10 GMT
February 23th, 2013 - Goodbye and Hello!Upon defeating the worm, the built-up energy it had in its body was restored to the dying star that the islands orbited. As that happened, the islands began to re-connect with one another, creating large masses of floating land... The broken land is whole once again! I took one last visit to the village of Oaknore before we departed, they were glad we could help and happily filled up the ship with loads of supplies. Mayor Rufus wished us all the best of luck and he hopes to meet us again someday. And on a smaller (but still just as important) note....Some strange flesh-eating crystal has found its way onto Grayson...Not sure how it got there but, Marko and Crie tried to fix it but..it didn't do any good, It just grew... We have to keep in mind to find some way to get it off him. It seems to feed off magic... (Oh, and...don't worry about those little gloworms..."Mama" found them a good home) _________________________________________________________________________________________________________ Now that things have been fixed up here, and there doesn't seem to be anymore magical imbalances, we need to head to a new spot. E.R.O. Has locked onto a spot where the magic levels seem to be quickly diminishing. Picture: Aquatanis; Land in the Eternal Sea.Gravity: Very low (lighter) Atmosphere: Wet. It's under freakin' water. The water is breathable due to the magic and oxygen levels though. (good thing Infy isn't half-phoenix anymor-*shot*) Weather: Again, wet. There are some random currents that sweep the place sometimes Local City/Town/Village: Octopus City. It got it's name from its aerial view. _________________________________________________________________________________________________________ I have a strong feeling that maybe one of the godchildren are here. And I'm very certain that we'll run into our little friends we saw on the television again...
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Post by Moonlight on Feb 9, 2013 6:48:52 GMT
February 24th, 2013 - Meeting with KingfinOnce we jumped to this underwater dimension we found out two things.... 1. The water here is breathable for some unknown reason. 2. We should not leave windows open. Anyways, after jumping, we were visited by a guard of the local city Picture: Local GuardLovely looking guy, eh? Anyways, he told everyone who he saw in the guild at the moment to follow him to the palace in the city. we did so and met the king of the city, Kingfin. He seems like a really nice guy, if not, a little lazy... Picture: Kingfin?Anyways, when we were brought before him he wanted us put in jail for safe measures. He also kept mumbling something about oxygen levels in the water. When Escelare started acting like...well Escelare, I used it as an excuse, saying that we could fix the oxygen levels in exchange for our freedom. He said once we actually fixed it, we would have the respect and the gratitude of the entire population of Octopus City. First thing's first...gotta figure out why the oxygen and magic levels here are dropping so quickly while we can still breathe.
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