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Post by Moonlight on Mar 16, 2015 4:41:43 GMT
NAME: Crash and Flash Xenin AGE: They don't really look it, but they are around 15 or 16. They are also twins. BIRTH DATE: Flash was born on 11:47 pm of October 31th and Crash at 12:00 AM of November 1st. RACE: They are both Min Demons. GENDER: Males WEAPONS: None PROFESSION: Wandering Troublemakers ABILITIES: Crash has control over the element of fire, and amazing super strength. As for Flash, he has control over the element of lightning and super speed. He can go fast enough to leave a streak of light behind himself. Usually, Crash rides on Flash's shoulders as he runs--Crash hits hard while Flash keeps them from getting caught. STATS - CRASH STATS - FLASHSTR: 7 STR: 4 DEX: 4 DEX: 7 CON: 6 CON: 4 INT: 4 WILL: 4 APPEARANCE: Crash and FlashThey both stand at roughly 2 and a half feet, Which makes them 5' when stood atop each other. Crash is Red and Flash is Blue. PERSONALITY: They both try to hog the spotlight from one another and tend to complete each others thoughts or sentences. They act like your average 15-year old boy; constantly wanting to get better at whatever they can and staring at pictures of cute women. They both get scared rather easily and tend to argue amongst themselves a lot. whenever they do, they tend to hid behind somebody bigger to prove the other wrong. With that said, they never stay angry at each other for long, and will never truly leave each others side. They make a wonderful team...When they aren't bickering about who's better. BACKSTORY:Stiiil working on this bit. Theme: ???
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Post by Moonlight on Mar 16, 2015 5:02:19 GMT
NAME: Lloyd Piccoli ALIAS: DJ Verniciare GENDER: Male AGE: 20 BIRTH DATE: November 22nd PROFESSION: Second year Art Student at Valevesta University/ Freelance Rail Rider/Artist WEAPONS: His Magnetic rails he named "Pittore Della Luce", He uses them to do parkour, dancing and freeriding in Calypso more than anything, though. He added lights to the sides of his shoes that leave behind colorful streaks of light as he moves around and other modifications that make the sparks his rails emit colorful as well. If needs be, he can use his fists. RAIL TYPE: Magnetic RAIL NAME: Pittore Della Luce NITRO: *~Fantastica Spectrumae~* - Appears as a giant ball of rainbow-colored light. Unique Rail Move: Railgun Burst -- Overcharges his rails with electricity for a sudden burst of speed. When passing other rail-riders it can temporary lock their rails up with the wave of electricity it leaves behind. Afterwards however, his rails need to cool down for a while, depending on how much electricity he poured into them. POWERS: Nothing noteworthy, but he can take an insane amount of electrical shock to his being--like, a taser won't even phase him. He can store up static electricity as well and use it to deliver some awful shocks. He can't build up electricity on his own other than coming in contact with it or building it up via static.
STATS:
STR: 4 DEX: 6 CON: 5 INT: 4 WILL: 4 RACE: Human; He's Italian. PERSONALITY: Upbeat, cheery and playful. Easy to excite and quick to forgive; Not much puts him in a bitter mood. He's a good kid, but enjoys a good party with music and the occasional drink or two. He loves music and art as well, and takes pride in his own artwork as well as the musical and artistic creations of others. He's not the best at English and will often slip back into his first language, Italian. Often he'll break into dance in the streets of calypso if he hears a good tune. Overall, he's a very carefree person...and if you see iridescent graffiti that looks like each part was made by the careful strokes of a paintbrush, then you know he's been around the area. APPEARANCE: Lloyd Piccoli (Alt) He stands at about 5'9''. BACKSTORY: {Backstory}Lloyd has had an easy but slow life. It's always been easygoing for him and his folks when they lived in Northern Ritalo [Read: Europe]. After he turned seven, him and his folks packed up everything, retired from their office jobs and settled down in River City. His mother runs a flower and gardening shop while his dad works out of his private art studio. Following after his father, he took up art as a hobby and eventually started making cash off his talents. From years of painting and drawing, he gained great skill and a great appreciation and love for art, especially his own. Soon, he became so absorbed, he began spending more time in his father's studio than his own father did. So, to get him out the house, they bought him a pair of rails, y'know the ones all the kids are using nowadays. He then modified them, with some help from friends, and discovered a new love in his life. Rail riding.
Now between his classes at Valevesta University, he spends most, if not all his free time in calypso, soaking up the night life of music and lights. Of course, with this, he found his talent in a new type of art; graffiti. Of course, he never leaves anything awful behind, in fact, he creates beautiful artwork with a special type of paint that his father designed that has iridescent properties. Unlike other graffiti artists, he uses a mix of tubed acrylic paint with his spray paint artwork.
Sometimes he's known as DJ Verniciare to the few who attend his sporadic sets. Theme:
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Post by Moonlight on Mar 16, 2015 5:19:12 GMT
NAME: Jasmine Florence Lenheart AGE: 22 GENDER: female RACE: Human PROFESSION: News Reporter WEAPONS: None POWERS: None--she's completely human with no tricks or gimmicks--although, she is good at pretending that 'abnormal' things don't exist, and excellent at keeping herself and others organized. STATS STR: 4 DEX: 4 CON: 4 INT: 5 WILL: 6 APPEARANCE: Jasmine LenheartJasmine has your average professional news reporter look, she has a normal build, and stands at about 5'6". She has curly blonde hair that falls just a little past her shoulders, and olive almost hazel eyes. She wears a pair of brown glasses,--she can't see much of anything without them--A pair of diamond studs,and looks completely normal compared to the colorful characters of the guild. She usually wears a khaki-colored suit skirt and a white, long sleeved button-down shirt under a sleeveless khaki vest, and to top it all off, she has a black tie neatly around her collar which is usually tucked into her vest. When she's not on the job, she usually wears a white, short sleeved T-shirt or a white ribbed sweater with either some loose fitting gray yoga pants or some Khaki pants. With her new job, she often has her hair tied back into a bun as she wears a dress suit. PERSONALITY: She's kind, smart and polite to others. She's easily flustered by many things, either it be a large workload or a large demon, but she won't let people walk all over her (unless they are someone like vair) and isn't afraid to speak what's on her mind. She's the type of girl that would always get good grades in school and do the right thing regardless of who or who isn't watching. When she's annoyed, pissed off, or simply overloaded by something abnormal and beyond her comprehension, she will often just completely ignore it and act as if the person isn't there or as if everything is completely fine. She is very good at keeping a level head. She denies it most of the time, but she seems tempted to delve into a world of fantasy where jobs, income and normal human morale (may not) exist. BACKSTORY:{Backstory} Jasmine had a very normal--boring-- life. She grew up with her parents in Razenda, and started normal school with normal students. she was a good student, never had any problems with school until about third grade when her school performance started declining due to her poor eyesight. Her parents simply got her glasses and she carried on with her school career. When she graduated from primary school, she went to college to major in business, although several times in her college life, she shifter her major back and forth between business and music composition. Eventually she majored in business and got a job as an secretary for a large research company, who's goal was to 'make a better world for better people'. she was thrilled she found a job, especially one that was helping make the world a better place... and so close to home too. It wasn't boring but it wasn't thrilling either, but she had a job with a salary large enough for her to buy her own apartment in the city even after her parents moved out to the countryside in Dala Mardiga, so she was okay with it.
Eventually, her job had her relocate north--faaaaar north--In a place known as Coin City, where she worked in a larger office, for a larger salary. But this time, it wasn't so normal. When people who had tails or horns walked in and spoke with her, she would zone out for a second and eventually ignored the abnormal features and continue on with her job. Eventually she just learned to completely ignore the abnormal things she did not wish to acknowledge and do her job. That is, until the building she worked in was attacked. She never bothered to look for herself, but she was told the entire top of the building was taken off by some 'vigilantes'.
She quit the next day. She then moved back home and looked for another job after leaving the last one that nearly gave her a heart attack. Just what kind of people attacked a business building?! Oh well.
She eventually found a job at a large music company in Calypso, and worked there, quite happy that she had a stable job in a city that kept her mind occupied with it's music and lights. She worked there for about a year and a half, until a boy with headphones walked into her office, and asked to see her boss, Jazz Edgeworth... Theme:
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Post by Moonlight on Mar 16, 2015 5:26:07 GMT
NAME: Huian Chu ALIAS: "Red Rail Thief" AGE: 17 BIRTH DATE: July 14th GENDER: Female RACE: Human APPEARACE: Huian Chu (ALT)She stands at 5 feet exactly. PERSONALITY: She's quiet, but once she opens up she shows that she she's strong willed and a bit of a ruffian, but kind. She's a normal girl in high school athlete who's looking to go pro with her amazing skills in Baseball. WEAPONS: A metal baseball bat, baseballs and crudely-stitched flashbangs that look like baseballs. RAIL TYPE: Heat Rail Name: Bad W∅lf NITRO: N/A Unique Rail Move: N/A MAGIC/POWERS: She has amazing athletic skill due to her sports and other... outlets. She also has discovered her ability to manipulate flames to a small degree like her uncle, and her slight fireproof abilities. STATSSTATS: STR: 4 DEX: 6 CON: 5 INT: 4 WILL: 4 Theme: NAME: Bohai Chu GENDER: Male RACE: Human AGE: 32 BIRTH DATE: June 16th PROFESSION: Small restaurant owner, manager and cook. WEAPONS: None, however he is skilled with many different types of weapons POWERS: He has the ability to manipulate fire, cause small explosions with it and has a higher resistance to flames and heat himself. STATSSTATS: STR: 5 DEX: 4 CON: 5 INT: 4 WILL: 6 PERSONALITY: He can be pretty blunt and curt, and can come off as cold and professional, but he's pretty laid back and friendly when he gets to know someone. He's clearly had experience with the wrong side of the law, and is hardened from it. Overall he's generally a pleasant person, but due to what he's experienced and been through, he's not against punching people in the face. He's not appealed to through cuteness or bribes, but rather by one's character and proof of honesty and kindness, preferring people who are genuine. APPEARANCE: Coming soon; Stands at 5'10" BACKSTORY: Bohai grew up in Calypso; living paycheck to paycheck, job to job; he had it rough, however, one night, at one of his jobs where he was closing, they were attacked by an organized crime group, a mafia known as the Red Dragon; notorious for their spell-casting and magic wielding humans. Bohai defeated a handful of the thugs and sent the rest packing single-handed. Their leader, rather than attacking vengefully, personally went to extend Bohai an invitation to their group, seeing him as a potential member that could greatly up the power of their ranks. He promised Bohai an easier life than the one he currently had, and currently sick with his hard life, he quickly accepted. Bohai was a natural, able to make deals and enforce their rules on their turf rather well, their leader seeing great progress in him. However, Bohai quickly found that this wasn't the life he wanted; he grew sick of the shady deals, having to lie and hurt otherwise good, innocent people, and how quickly others would turn on one another for an extra coin. Even after making a name for himself, he found that he couldn't take the deceit anymore. But his leader wouldn't let him leave that easily, telling him that the only way he'd leave was in a body bag. Bohai himself then had a showdown with the leader; a long, bloody, hard fight, but eventually came out on top, shedding the blood of the previous leader, and leaving the members shocked. While he forced many of the members to disband this life and gang, he knew that many of them would move to other groups, simply unable to leave this life of organized crime behind...although there were a few members who refused to leave, the handful having become friends with Bohai throughout his time there, and wished to remain loyal to him. Even though the Red Dragon faded away silently, the rumors were quickly spread by ex members through the streets, leaving Bohai with a famous --or infamous-- reputation.
Deciding that they had had enough of the mafia life, The remaining members decided to open a small restaurant in Magnum with their funds, ironically called The Red Dragon Cafe. Bohai tries his best to steer away from that life, but should the need ever rise again, the crew is more than capable of fending off whatever troubles may come their way. THEME:
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Post by Moonlight on Mar 16, 2015 5:55:20 GMT
NAME: Zuntashe Bestatter NICKNAME(S): Mr. Undertaker AGE: 46 GENDER: Male RACE: Human-- with a little bit of everything in the eye. PROFESSION: Specialist Surgeon/ Medic WEAPONS: He carries a simple Flintlock pistol concealed on his person. POWERS: His powers are not his own--or rather, they weren't until he learned how to make them his own. His special medical procedure he created and perfected him has allowed him to make a modification to his left eye under his eye-patch that he normally wears. Beneath the patch, the iris of his left eye looks like broken glass, each sections of fibers in his iris being a different color. Upon closer inspection you can see stray fibers weaving and intertwining with different colors to create the most beautiful, interesting and colorful helix patterns you will probably see. These fibers are for more than show though, as they give him an interesting power that varies depending on which color he activates. { Eye Abilities}Red Fibers--Sight of Tormented: When activated, this allows him to cause pain from old wounds to flair up on whoever he concentrates on, the downside however, it also causes his old pains and aches to flair up.
Blue Fibers--Sight of the Past: When activated, this allows him to see the past people or actions that took place in an area in the form of dull silhouettes--or 'ghosts'. The furthest back he has ever looked is two weeks--any further caused him over excessive migraines.
Orange Fibers--Sight of the Hidden: When activated, this allows him to see people or beings who are hidden--whether through magical means, natural camouflage or just under/behind objects--the people who are hidden are illuminated in a dull orange silhouette--when using this though, all other things in his vision are blurred.
Yellow Fibers -- Sight of the Faulted: When activates, it allows him to see faults in physical objects.--he uses this mostly to check on his new devices before testing them out to reduce any accidental harm.
White fibers -- Sight of the Purified: This is a passive ability that prevents powers that work through sight or through the eyes from affecting him.
Green Fibers -- Sight of the Haunted: These allow him to display illusions to those around him.
His final ability is probably his most powerful one that took him years to learn and even longer to learn how to use without rupturing a blood vessel.
Parallax Vision -- This ability is brought together by the purple fibers in his eye that intertwine the powers of the other six. This power allows him to forcibly distort others perspective. This causes great disorientation in people who may have wished to harm him or pursue him and may even cause imbalances. STATSSTR:2 DEX:6 CON:2 INT:7 WILL:5 APPEARANCE: Zunetashe A thin but sturdy figure, Mr. Undertaker stands at six feet exactly. He has warm peach skin and short, jet-black hair that always looks as if it's wet--it ends just a bit before his shoulders. He wears an eyepatch over his left eye but the one eye that isn't hidden is a bright sky blue that burns deep with ambition. He has what appears to be scars from stitches running from the top right of his forehead, across the bridge of his nose, and ends at the bottom left at his chin. When he speaks it makes it clear that he has naturally sharp teeth. He wears a long red cloak over his shoulders; underneath the cloak he has a medic coat and some black work pants and some simple black dress shoes. Often times, he can be seen wearing a hat--but each time it's always different. He often changes clothes--LIKE A /NORMAL PERSON/, WOW--but always retains the red cloak no matter where he goes, perhaps a memento to his past and his fallen comrades. PERSONALITY: He's fair, firm and a strong father figure. He has a calm, professional demeanor and is ambitious about his work--he always seems tired however. He seems like the type of person who had a temper at one point, but has burned out of them with age. He's rational and only resorts to violence when agitated or if his life is threatened. Otherwise, he usually acts thoughtfully and has a semi-optimistic outlook on life--if not a bit candid. BACKSTORY: {Backstory}Zuntashe was born in Odinara, a very steam-punk-ish like city that I'm sure we're all familiar with.
Anyways, Zun had a pretty normal childhood, nothing awful or anything. He had two parents who loved him very much, but couldn't stand much of each other, so when he was about seven years old, they divorced each other. He would spend two weeks with one parent, then switch. He started school a bit late, but leaped ahead rather quickly. He excelled in math and science, and when he got a little older, he decided that he wanted to help people somehow. His father suggested that he joined the local army, while his mother suggested he become a doctor--so he did both and became a combat medic. At first, he loved it, he was able to get experience and at the same time help people. He loved his job--until he was moved towards the front lines.
He couldn't stand the sight of watching his comrades being downed in battle, it was horrific for him. Everywhere he went to try and help, he couldn't. He kept telling everyone they would be okay, knowing that there was nothing he could do to help those who were blown in half or shot through the heart...
Even though watching it all was too much for him, he kept his nose to the grindstone and roughed it out; his will to help those in need were far stronger than his fears and doubts.
That is, until he was shot while tending to another wounded solider. It wasn't a horrible shot, but it struck true right at the base of his spine, leaving him paralyzed from the hips down. His duty to help others had cost him half his body.
Now living alone after leaving the army with his life changing injury, he felt like he could no longer fulfill his self-given duty of helping others...Or maybe he still could.
So he began researching. He began researching, learning, creating, building...
For twelve years, he did this, until he invented the Soma Surgery. But even with his breakthrough, he realized that this was far too complex for human hands to do. So, he invented a machine to do it for him. The Sómabot. He had quadruple checked his routines, he checked his research and notes ten times over and over and over until he was confident enough this would work. Confident in his research, he now had to do the hard part.
Find a guinea pig. A donor. Someone as willing as he was to help others in need.
So, he decided to take his research and studies to other scientists in the world...Big mistake. He was laughed out of half the facilities he visited, and completely denied entree to others. He was just a fool in a wheelchair. Fed up with his constant failures for a donor, he took matters into his owns hands. Despite being in a wheelchair, he managed to find a drunk and brought him in for a physical, despite being homeless and drunk, he was healthy. You can probably guess what happened from here...
Zuntashe replaced his own ruined nerves and spine with the perfectly functioning ones from the homeless man. The operation was a success!
Of course, there was still the matters of the now-sober, angry homeless man. Zuntashe didn't simply want to leave the man without anything in return for helping him regain full use of his body again...So, he decided to return to those scientists who had previously laughed him off, and show him just what he had done.
Those scientists weren't laughing now, in fact they were practically swarming the guy, amazed that his research actually worked...
He began getting funding for his project from every major research and engineering company in the city until he had more money than he knew what to do with.
Eventually he built the first SomaSurgery facility there in that city, and moved on when he learned of opportunities in another city across the sea...
Theme:FF - Keeping The Peace ________________________________________________________________________________________________________________________________________________________________________________
NAME: Apollion Bestatter NICNMAME(s):Apollo AGE: 19 GENDER: Male RACE: Human WEAPONS: Anything he creates. POWERS: Spontaneous Creation. He has the ability to manifest weapons from the ether of his imagination--most of them being guns or shield. He has potent energy abilities, but he is only able to expel the said energy by using the weapons he creates as a catalyst. The weapons when created often wrap around his arm and upper torso and look as if they are some sort of futuristic living weapon. He has a set of weapons that he often likes to use, and has even named them. Creating the weapons themselves does not take a toll on his body, but expelling the energy from them does. There are two unique properties about his energy as well, the first being is that his own energy cannot be turned against him--even if one of his blasts were to be redirected at him, he would take no wounds or damage from it. The second is that depending on who he's around/where he is, his energy will change, taking on similar properties of the energy of those around him. He also knows how to defend himself with his hands if it comes to that. {Manifested Weapons}Astéri - His favorite weapon that looks like thin cannon with a long, narrow barrel. This gun he shoots up towards the sky to cause 'stars' to rain down on a small area. The length of the barrel of the weapon also makes it good to smack people around with. maximum ammo is 7 when fully charged--that is, he can fire the weapon seven times before he has to 'reload' it with his energy.
Gigas- Easily his biggest and strongest weapon. Gigias is a basically a large cannon that fires single, giant focused blast of energy at the target. This weapon is very heavy to him, So, it's very hard for him to move around when he has it on. Maximum ammo is 3 when fully charged.
Lepidol- A deadly close to mid-range weapon that has a scattershot like effect--it looks a lot like something from a video game, maybe... It shoots a spray of crystal-like bullets with each shot, and these 'shards' tend to bounce off walls and surfaces a bit before fading away. This weapon is fairly normal-sized so it doesn't hinder his movement. Maximum ammo is six when fully charged.
Surrois- His smallest weapon, it takes the form of a small, bulky looking pistol that fires basic, small bullets that vanish on impact with another surface. Maximum ammo is 30 when fully charged.
Oremus- His smallest shield that forms on his forearm. It has a soft surface that dents on impact but will slowly regain its shape after a few moments. It's not made for taking much more than a heavy barrage of punches. It's big enough to shield either his face or his chest.
Fortis- His medium shield that forms on the back of his hand. It too has a semi-soft surface that will dent under heavy impact, but a simple punch or even a few gunshots from a normal gun is easy for this shield to handle. It's large enough for him to crouch under, and even use as a ride down slopes.
Braziter- His largest shield--a group of people can easily hide behind this solid spiked wall--it can take heavy fire from a cannon easy peasy, but the downside is that he cannot move when using this, due to the fact that this is the only shield that will latch onto objects around it to remain steady--that and this damn this is far too heavy for a human to lift. His second and last ability comes from his transplanted eyes; he has incredible vision, which allow him to see further than any human and most mythos and animals; He can see every star in the sky clearly, clearly in the dark, and picks up on the most minute details. He also claims to be able to see ghosts and spirits from time to time, but he often ignores them. STATSSTR: 4 DEX: 4 CON: 5 INT: 4 WILL: 6 APPEARANCE: Apollo NirvanaHe stands at a solid 6'1", has short, black messy hair that spikes up all over his head. He has a lithe figure and often carries himself in a way that screams "troublemaker". He wears a white, short sleeved, button up top and normally leaves it open, which shows the thin, black long-sleeved shirt underneath. The black shirt has white stars on it and has "APOLLO" written on it in big white block letters. For pants he wears simple white jeans, and on his feet he wears black and white sneakers. Overall his appearance isn't too out-there like others, the only remarkable thing about him would be his eyes, which are a deep, midnight blue eyes that are concentric and fade to a softer, lighter blue towards the center; in the darkest part of his eyes, one could almost see small, twinkling stars, as if his eyes were some sort of window to view another galaxy. When at work, he trades his casual clothes out for a typical bartender suit of the same monochromatic color scheme. PERSONALITY: He comes off as a bit rude and outspoken, hardheaded and a bit careless, but once you get to know him, he's pretty carefree, laid back and simple. He's mostly indifferent about situations he's put in, but doesn't like being put under someone else's restraints or rules. The only thing that he would drop his somewhat snarky attitude for is a gaze at the clear, starry night sky. He has expressed that he would one day like to gaze at the stars professionally. BACKSTORY: {Backstory}Apollo was born blind and never knew his parents, seeing as they died of natural reasons shortly after he was born. He was then put in an orphanage in Razenda and lived there most of his life, often teased because of his blindness and the barriers and awkward behaviors that came with it. The orphanage caretaker was very kind to him though, so he often stuck by her side moreso for her company and less so because he was blind. He lived a fairly normal life--for a blind orphan that is. The orphanage caretaker couldn't bear to see the poor boy blind, so she searched around tirelessly for someone who could perform an operation to give Apollo the ability to see, but sadly, they could never afford it. She feared that the young boy would never be able to see, but that all changed on his 12th birthday.
A doctor in a neighboring town had heard about this orphanage caretaker that was looking for someone to perform an operation to repair a young boy's eyes, and he decided to travel to the city to see the boy. When he arrived, the orphanage caretaker told him that she would pay what she could, if he could repair Apollo's sight. But the doctor refused any sort of payment, saying that he had heard about the struggle that her and Apollo had been through to get his sight back. After a long car trip to Coin city (Well, it was Coin city back then, anyway) And a day and a half long operation procedure, Apollo could finally see, and he was amazed by what he saw. Everything was so beautiful and clear to him, and she stars in the sky...they were his favorite things to look at. He could see all of them, even when others said they could only see a few. When the orphanage caretaker offered the doctor some form of payment, he once again refused, and instead decided to adopt Apollo and take him in as his own son. The orphanage owner was so happy for him to now have both his sight and a father figure to care for him and wished him a happy goodbye.
Apollo has been living with Dr. Zuntashe Bestatter ever since, helping him with his business and research whenever he can. Theme: OneRepublic - Counting Stars
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Post by Moonlight on Mar 18, 2015 5:03:32 GMT
tagname_TNRPGName: Xin Terpsichore Tobias Nickname: Terps or Techor Age: 18 Gender: Male Race: Human (?) Weapons: N/A Powers: Xin has the ability to manipulate a unique material found in his genetic makeup; They are glowing blue strings he calls his 'Chords'. They give off magical signatures, but when any attempts at absorbing or disrupting them are made, they act as if they are a physical solid object and give off a deep, musical tone --the same goes for if they are stuck. The strings are incredibly tough, as in they can't be cut or broken by physical, brute force, but instead by breaking his concentration, focus or 'flow'--Loud (sharp) sounds seem to do this well. He can weave his strings together in tight or dense patterns to create solid barriers, platforms and even object if he so chooses, but the bigger it is, the more taxing it is on his body. Often times, he is found weaving the strings between his fingers in intricate patterns to ease his nerves. These strands act like physical extensions to himself and can feel pain. His other ability Absolute Mimicry, which allows him to mimic any sound he hears--from music, to voices, to sounds, he can do it perfectly. He can also extend this ability- from his chords, which can carry sounds like musical tones, voices and even deafening screeches. STATS STR: D DEX: A CON: D INT: C SPD: C Appearance: Xin Tobias (Alt) (Alt2) He has pale, sandy-almost-peach skin and piercing gold eyes that always seem to look tired. He wears a teal long coat, with an black 'X' design on the left side of his torso. The coat has a high collar that covers half of his face (The nose down) and on the right side of the collar is a white music note. He has goggles that are a gold yellow and tinted with a indecent gloss; he wears them at all times, but more often than not,they are found on his forehead. He wears simple black shoes, black fingerless gloves, black pants and his black, unkempt and messy hair is tied into a long ponytail at the back of his head. He stands at 6 feet exactly. Personality: His silent behavior was once seen to be part of his 'mysterious' personality and often seen as him being cold; however, after the events of AXIS' fall, it was revealed that he's shy and has a lot of anxiety. He doesn't really like to fight, hence why he always took the chance to fill his time with DJing within Calypso, which is what he truly enjoys. He's nervous now to be outside of his comfort zone --which was him being able to trust everyone in AXIS, but that didn't bode well for him. He refuses to kill anything under any circumstances. He has never killed a man and plans to never kill a man even, if his own life is at risk. He still has a light cough, but he's a little more talkative than he use to be. Backstory: ??? Theme: Sakuzyo - Eastern Future
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Post by Moonlight on Mar 18, 2015 5:04:58 GMT
tagname_TNRPGName: Sophie Tobias Nickname(s): Soap, Sophs, Soapie Gender: Female Race: Artificially Created Hybrid Age: 14 Weapons: None, but she does have her dog, Scraps. Powers: She has a full arsenal of psychic abilities, including, telekinesis, levitation, mind reading, mental manipulation and one other ability known as a 'Mind Echo'. Mind Echo - Sophie can broadcast current feelings and sensations she's feeling to others immediately around her, such as pain, or a paralyzing fear., albeit, most of the time this is simply by mistake, as she doesn't have complete control of her powers yetSTATSSTR: 3 DEX: 4 CON: 4 INT:5 WILL:7 STATS - SCRAPSSTR:8 DEX: 3 CON: 8 INT:3 WILL:4 Appearance: Soap and Scraps (alt) Sophie looks like your average, unassuming little girl, and She stands just an inch under 5 feet. She has long, curly, sky-blue hair that drapes down her back like a big curly blanket that stops a little past her knees. Her skin is a light, soft brown color and she wears a jacket specially designed by Alexander that helps keep her powers in check. It's a white hoodie with intersecting lines around both the mouth of the hood and the sleeves and it helps with keeping her powers in check and prevents her from passively hearing thoughts from those around her, which has been known to give her massive headaches. Other than the jacket, she wears black skinny jeans with knee-high boots that match the color scheme of her jacket. Personality: She seems a bit sassy at times, but she's mellowed out quite a bit. She has shown that she's rather capable despite her small size and age, but she is still a child so her judgement isn't always the best. She loves Scraps to death and will get very upset should anything is to happen to him. She can be a little demanding and bossy sometimes, but due to her past experiences, she tries not to get in over her head and tries to keep others *cough*Velvet*cough* from doing the same. Backstory: {Backstory}Sophie was originally created by Owen Tobias, as a 'perfect' child. He took several different strands of desirable DNA from various mythos--and himself-- and made what he deemed to be as close to a 'perfect' child as possible. Grown in a lab under careful conditions, she was 'born' when her body reached a maturity of 7 years, however, for the first few years of her life, she had no knowledge of this, and was led to believe that she grew up normally. As AXIS began to crumble however, her true origins were discovered, and she grew very conflicted as she learned that her father that she looked up to was nothing more than a madman seeking to mold the world to his image-- and she was made for the purpose of taking his place when gone. Unhappy with her discovery and her sudden conflicted emotions at finding that she didn't have a 'daddy' who was saving the world and that she was not doing 'good' by helping him, she had several rebellious break downs, where several times staff was ordered to sedate her and place her in a special cell where her powers couldn't cause harm-- all done without Owen's knowledge. This gave her a healthy fear of labs and doctors in general. Not soon after this treatment started, the Guild stumbled upon her holding cell and broke her free, where she wanted to tear down AXIS viciously, limb from limb.
When finally confronting Owen, she told him of her treatment and how she knew that he "saw her as nothing more than one of her experiments", however again her emotions were conflicted when she learned by hearing Owen's thoughts that this was not true, nor did he know of the way she was being treated back 'home'. Again, she knew not how to feel upon learning that Owen had genuine care and love for her. When AXIS finally fell and Owen was arrested, she was taken in by his father, Alexander, who showed her nothing but love. Vulnerable and scared, she could do nothing but accept his kindness, not wanting to be near the guild for all the memories it brought back to her. She choose to remain isolated for the most part, barely speaking to anyone aside from Alexander and Angel.
Eventually, she became friends with Spirit and Velvet at the guild, and hung around them for some time, until one night she discovered a hidden chamber in a building next door to HELIX; the room of her initial creation. There she accidentally triggered a device which caused her powers to rapidly develop outside of her control by 'perfecting' her DNA. When found, she could not touch anyone without giving them mental feedback. Kurosagi was the only one able to help her back due to her own esper abilities.
Sophie had to remain within her room, which was outfitted with a special material that kept her powers from affecting things outside of it. Eventually Alexander was able to create a suit--her jacket- that would allow her to go out without accidentally hurting people with her out-of-whack powers, however, she still has to stay within Calypso in order to be observed by Alexander, at least until her powers are under her control fully again. Velvet has opted to stay with her, so she's not lonely. Theme:
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Post by Moonlight on Apr 4, 2015 2:09:00 GMT
NAME: Robbie Vencus NICKNAME(S): Rob, Robin ALIAS: Velvet the Valiant GENDER: Female AGE: 16
BIRTH DATE: April 1st PROFESSION: Pirate Self-proclaimed Adventurer WEAPONS: None, but she's capable of using a sword or stick. POWERS: She can spit acid that can easily burn through flesh and bone, and can also secrete a corrosive poison from her skin. She metabolizes food insanely fast, giving her a crazy appetite. She's quick and nimble, due to her thin and small stature, but she can still take a hit due to her demonic heritage STATSSTR: 5 DEX: 4 CON: 5 INT:4 WILL:6 RACE: Demon; Caustic PERSONALITY: An adventurous, stubborn, pushy, somewhat greedy, boisterous and completely overly optimistic tomboy. She likes swinging around the weight that she was a notorious pirate on the high seas with "The Scarlet Lady of the Sea" quite a bit. She can be a bit bossy, but she's really just a big kid. She tends to pickpocket people quite a lot. She's fascinated by pirates in general, stating that it's her dream to become the best pirate in history, "Velvet the Valiant" APPEARANCE: "Velvet the Valiant" (alt)'Velvet' stands at 5 feet exactly. She's got a thin but healthy figure and she looks like someone who's not afraid to do hard work. She has dark, chocolate brown skin, deep violet eyes and long, straight raven black hair that hangs just below the small of her back. Her bangs are wild and messy, seemingly haphazardly cut, and sometimes cover her eyes, but she often keeps them out of her face. She has a short, stubby purple tail that's probably only about 12 inches long, and short nubby horns upon her head. Her eye color is a deep purple and she has a canine tooth that is visible at all times. She upgraded her old look from the pirate attire. She now wears heavy, black steel-toed biker boots, and a large leather jacket that's a size or two too large, on the back of said jacket is a highly detailed jolly roger embroidery, where on the front is another embroidered patch of a small banner that reads "Valiant." With this, she wears a pair of dark blue denim skinny jeans and wears various graphic tees under the jacket. BACKSTORY: {Backstory} Seemingly abandoned as a child. Robbie was left to roam the streets of Blackthorne by herself, running from those who suspected she was lost or alone. Despite being abandoned, she seemed happier on her own, taking what she wanted, eating whenever she wanted, and generally being a mischief maker for the general public, however, when a ship rolled into port one day, making a visit to town for an unknown reason, she saw her destiny on that ship, and she knew she had to be on that ship when it left. Robbie had loved pirates all her life, finding their way of... er, living ideal to what she wanted to do for the rest of her life, however, despite being praised for her bravery and... direct attitude when approaching the captain of the ship, she was denied, told by the captain that she was too young and that they didn't want to be responsible for a 'little kid' getting caught up in their business.
So she stowed away. Climbed onto the ship in the dead of night when it was taking off. It didn't take long for someone like her to be discovered. Again, impressed by her efforts, the Captain -- named Estra-- decided to give her a chance, taking the months at sea to teach her how to chart a map by the stars, teaching her to fight and er... developing a healthy tolerance for alcohol. Eventually after a year or two at sea, The captain said she felt ready to return "home". And Velvet was all too excited to go along with her. And the rest? Well, that's history...
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Post by Moonlight on Apr 4, 2015 2:09:24 GMT
tagname_TNRPGNAME: David Vásquez GENDER: Male AGE: 27 BIRTH DATE: September 25th PROFESSION: Nurse/assistant at AA Clinic. RACE: Dhamphir PERSONALITY: Laid back and easygoing but kind and gentle. He's not the kind to cause conflict and he's usually rather upbeat. He avoids fighting unless it's an absolute must and tends to try and worm his way out of a fight if possible. He can be charming and playful. APPEARANCE: David VásquezDavid stands at 6 feet and two inches, and has warm, chocolate skin and curly, wild, dark brown hair. His eyes are a soft, pale shade of red, but intensify once angered or when hungry. He has a healthy build and is usually wearing his grey-blue janitorial outfit, but exchanges them for more casual attire when not on the job. POWERS: Being a Dhamphir, he has increased strength and speed--but his speed is his best trait. Similar to vampires, he has acute senses. He specializes in magic to conceal himself, his most common abilities being a weak type of levitation which he uses to float around and a shadow jumping ability, which allows him to jump between shadows and conceal himself within them. He can also cloak himself in shadows completely to blend into dark places. He is also capable of using Hemomancy, able to harden and manipulate the blood of himself and others, but completely abstains from using this ability. He is a certified health care provider and a registered nurse, but has decided on the simple job of a janitor at HELIX instead. Being a Dhamphir instead a full blooded Vampires allows him to walk in the sun without harm of combusting, but he much prefers the eternal night of Calypso. STATSSTR: 5 DEX: 6 CON: 5 INT: 5 WILL: 4 BACKSTORY: {Backstory} Born from a Vampire father and a human mother. David grew up in near a small village on the southern coast in the rain forest. In the area he grew up in, there was a collection of small villages, and among them, his Mother was a well-known and praised doctor that specialized in herbal medicine and remedies. Adversely on the outermost parts of the villages, lived a Vampire, who also specialized in healing, however he used magic, strange potions, and had the ability to purify diseases from the blood.
While many saw his work as witchcraft and black magic, many others saw his work as a type of miracle. It was one faithful day, when his Mother needed to seek help from someone outside his expertise for curing a small but deadly fever outbreak in one of the villages and went to that very same Vampire, seeing his help. Unlike most, she did not fear the Vampire when she approached, making herself humble as she asked for her help. Being a kind, caring man, the Vampire helped the woman develop a cure for the disease, and it was from then there on, the two created a long, loving relationship with each other.However, when the village found out that his mother had been contorting with what they deemed 'dark magic', she was quickly condemned. Beaten, bruised and even raped, David's mother was left for dead. When his father learned of this, he quickly took her in, doing whatever he could to save her. Despite his medicine and magic, he was unable to do much. He wanted to save both her and the child she now carried, But knew that her injuries would likely kill her were she to give birth. Wanting to save the child, David's father injected her with vampire blood, turning her child. He explained to her how it would affect her and the child prior, and she accepted.
David was spared death, but upon his birth, his mother succumbed to his nature and her injuries, and passed.
David's father raised David to the best of his ability, teaching him how to avoid the humans, and how to hunt within the shaded under-story of the jungle, even during the day to avoid being burned by the sunlight. David was never made aware of the fact that his birth is what caused the death of his mother, but he was always told about how her mother cherished life and helped the sick, and even though David never knew her, he grew to admire her, and always spoke good of her. Their life was simple and quiet, but he was happy with what he had.
That is, until the humans decided to finally take action against the vampire who took away their only doctor. Angry and vicious, the demons marched to the Vampire's home, priests in tow, and captured the vampire. He attempted to plea with them, saying how he had never harmed anyone there, but the humans of the village were barbaric in their way, listening to nothing he had to say. All meanwhile, David hid in the dense jungle nearby, he watched his life go up in flames, as both his home and his father were taken away from him. He was only 16 at the time.
This made David fly into a silent rage. As he sat among the ashes of his home and family, crying in sorrow, he swore revenge. When the night fell, he took to the village, consuming as many people as he could in the silent night. Having inherited his father's ability to manipulate blood, some he would choke in their sleep with their own blood. He bereft of his peace and he would their home, just as they had destroyed his..
However, his vengeance did not bring him the peace he thought it would. It only brought him regret, anger and more strife, as he now realized he was a monster in the same way that the humans were, when they took everything from him. And he didn't want to be a monster.
He eventually ended up in Calypso, where he joined the AA after graduating from their college where he had trained for nursing patients--and his knowledge in natural remedies helped him along.. He thought he'd be better off being a nurse at the AA's health clinic rather than fighting on the front lines, as fighting and use of his blood powers he inherited brought back the bitter memories he tries so desperately to forget.
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Post by Moonlight on Apr 4, 2015 2:11:37 GMT
THE EDGEWORTHS
tagname_TNRPG
NAME: Jazz Panz Edgeworth GENDER: Male RACE: Human/part fae AGE: 32 BIRTHDATE: October 31th PROFESSION: Proud mayor and protector of River City, and owner of the well-known Jazz Edge Record Company. WEAPONS: He uses his magic and multiple tomes and spell-books to fight, however he does have a small but durable rapier which he has defensive skill with. POWERS: Any type of spell, curse, summon, conjuration or seal you can think of, he probably knows it. He has several thousand different types of magics at his disposal. STATSSTR: D DEX: C INT: B CON: C SPD: D PWR:S TCH: N BASE PHYSICAL POINTS: 14 MAGIC POINTS: +5 TECH POINTS: +0 TOTAL: 19 POWER EFF: Complete Mastery APPEARANCE: Jazz EdgeworthStands at 5'11'' PERSONALITY: Ever since the corruption that was placed on his body by Kanda was expelled, his personality has taken a turn for the better. He's still got a bit of an ego, but he's far more polite than he use to be, although his cocky attitude can still shine through at times. He can still be a bit demanding when he gets impatient, but otherwise he's rather kindhearted, if not a bit arrogant, short and flamboyant. Despite his flaws, he is rather soft spoken, and does have more patience than most. He has grace, knowledge, shows little fear and has an excellent ear for music. BACKSTORY:{Backstory} Jazz Edgeworth comes from a very, very, VERY long line of master magicians, wizards, witches, warlocks etc. that have passed down their magical knowledge from generation to generation. They have a endless supply of spells, hexes, curses and charms-- anything you can think of, they can do.
The way the knowledge is passed down has become very advanced-- what started as archiving spells down in a giant book has turned into a single spellbound gene that holds all the knowledge of every spell that the Edgeworth family has ever acquired that is activated when a particular spell is used upon those with Edgeworth genes. How this was achieved, however was lost in their family history...
The Edgeworth family started as a very noble, and heroic bloodline; their people being heroes, well-known wizards, wise traveling monks, and noble knights. They acquired their spells and knowledge of magic by searching, discovering, and learning spells from other wizards and spellcasters. They were very well-known in history... until their history took a turn for the worse. As of the recent century, one of Jazz's great ancestors discovered a spell that not only allowed him to copy powers from anyone who had magic or energy potential, but allowed him to permanently steal the magic or energy potential that they had, rendering them useless in the two fields. When discovered, it was thought to bring about a great revelation to the family bloodline as it was used to steal magic from monsters or evil that plagued lands.
But, all power corrupts... and theirs was no exception. The Edgeworths' became magic thieves, stealing from other great wizards and masters of magic to leave no competition. Although, it was not widely known in history, it was well known in their family history.
Skip to current day and the family had been divided into two; Those who stole magic, and those who wished to learn magic in the noble and right way. Jazz's mother, Rosalie Edgeworth, was on the side of the just, and wanted to make sure Jazz stayed that way as well. When her first son was born, she drilled it into his head to only use his magic for good-- and it worked. Due to their roots, they were filthy rich-- the record company his grandfather owned helped too-- and had the money to buy whatever it was he needed to practice and improve his powers.
Jazz quickly excelled in his magical practice-- not only able to summon up rain to dry areas and fires to scare off creatures of the dark-- but he learned to create creatures and even functioning vehicles from the ether of magic as well. He was a bit cocky due to how he always felt like a hero, but he had a good heart, and a healthy curiosity. His mother was so proud of him, and felt that he was smart and skilled enough to venture into magic by himself. Jazz kept growing his knowledge by researching the family tree in his spare time-- when he wasn't working or spending time with his love, Madelyn-- and learned of his corrupted roots-- he was disappointed in his ancestors-- but curious about the ones that were around before the stealing spell was discovered. So, he chose to seek out a spell that he could use to communicate with his past ancestors.
It was safe to say, that his efforts were fruitless-- that is, one day, he met a strange man named Kamu who claimed to have such a spell, and gave it to him free of charge. Jazz quickly learned it from him, and then called his parents over to visit him, excited to show his mother the new, strangely complex spell. Both him and his mother were giddy with excitement once he had finished the large spell circle that he was told to stand directly in the center of.
It was only as jazz chanted the last words to the spell, did his mother realize it was a trap. She rushed to get him out of the circle-- it had saved his soul from an awful corruption... almost. Now dying with only half a soul, Jazz could do nothing but remain bedridden. His mother knew exactly what had happened. The man who gave him the spell was no man at all, but a demon eater simply named "Kanda" who had wanted revenge on the Edgeworth family for they had been the ones who slaughtered his family clan long ago.
Kanda had returned after the ritual to finish the job on Jazz, but his mother prevented this, running off the demon with powerful magic. After this, she tried her best to cleanse Jazz's soul of the corruption, and piece together what remained of his shattered soul, and it seemed to work. For now.
For a while, everything had returned to normal-- until Jazz's personality changed completely. He became bitter, grew a god complex, and began hunting demons to trap within a special spellbook of his own design, out of vengeance on Kanda. His mother and wife grew worried, now knowing that the more magic jazz used, the more like a demon he acted. Due to how often he came face to face with death nowadays, his mother went through high heaven and hell to make sure that her precious son wouldn't suffer from a premature death. Jazz didn't seem to care, however. He had become one of the rotten apples from the corrupted roots.
His mother decided to make him put away the magic for a while and run the record company with his Grandfather. It definitely helped his attitude, as he began to act more like his normal self. He eventually inhered the company "Jazz Edge Recording Studios" and did a fine job of running it. But it didn't last... The dormant beast dwelling within his soul found a new target to focus on after the destruction of Coin City--The Guild. They were to blame for its destruction, as they stood by and did nothing...
Only after clashing with them several times, and failing each time, did Kanda return to finish him off when he was weakened. But upon learning the truth, the Guildies defended him and once again ran Kanda off, who swore to return and finish Jazz one day. O member in particular-- Nexus-- finally freed his soul of the corruption that had taken root within him. Thankful for their help, Jazz now helps The Guild out whenever he can-- Although he doesn't quite stand for their copious amounts of shenanigans quite yet.
Theme: NAME: Lillian Edgeworth NICKNAME: Lil' or Lilly GENDER: Female RACE: Human/part Fae AGE: 15 BIRTHDATE: April 6th PROFESSION: Mage in training WEAPONS: She has a small wand which her mother created for her that helps with her spellcasting, as well as an animated teddy bear also once again animated by her mother--the bear is stronger and far more durable than it looks POWERS: While she one day may become as skilled as her brother, right now she's still in training. She knows a multitude of basic spells, but leans more towards light and fire with her spells, her favorites being ones that end in bright flashes or destructive explosions. STATSSTR: D DEX: C INT: D CON: D SPD: D PWR:B TCH: N BASE PHYSICAL POINTS: 11 MAGIC POINTS: +4 TECH POINTS: +0 TOTAL: 15 POWER EFF: Skilled APPEARANCE: Coming soon; stands at 4'10" PERSONALITY: Lilly is an adventurous spirit, who wants to get out and learn and do all she can as she grows up. She can be a little troublesome and wild at times, but she's a very well behaved kid. She is indeed spoiled, sometimes getting pouty when she doesn't get what she wants. She sometimes gets upset when she feels that she stands in her brother's shadow--which has caused her to act out on more than one occasion-- but she still very much loves him and looks up to him and is always excited to see what new spells he comes up with. BACKSTORY:{Backstory}Lilly grew up in a wealthy family, of course most of the time she was spoiled when she was young. From a very young age, she was exposed to the world of magic and wonders, so she has never had any prejudice against it, and never understood why people feared it until she got older. Not much took place in her life until she was about five, and her father passed away. At the time, she pleaded why they couldn't bring him back with the power they held, but was only met with "It's not something your father would have wanted". Young and heartbroken, she attempted to resurrect him with no success--luckily there wasn't any ill incident that passed either. She was found by her mother afterwards, who sat down and took the time to explain why she couldn't do such a thing--Those resurrected long after their death never fully come back the same--and it always requires some sort of sacrifice, which may be more than one is willing to give. It was after that her mother took up her magic training, where she took the time to thoroughly explain and show Lily the principles of magic and how they work. She's been training ever since, and one day hopes to go to the magic academy. THEME: NAME: Rosalyn Edgeworth NICKNAME: Rosie or Rose GENDER: Female RACE: Fairy AGE: Well over 200 years BIRTHDATE: September 22nd PROFESSION: Retired Mage; Florist / Botanist WEAPONS: None that are defined. POWERS: She has shown she is very skilled in magic, performing feats that may be well beyond Jazz's capabilities. Despite her age, she's still rather young looking and spry. STATSSTR: 4 DEX: 5 CON: 4 INT: 6 WILL: 7 APPEARANCE: Coming soon; stands at 5' 7" PERSONALITY: Rosalyn is a loving, caring and capable mother who has shown that she will quickly open and accept those who are in need, however she has also shown that she is not one who waivers easily and will do whatever she can to protect those who she holds close. She also playfully teases that she may at one point may have been an actual witch, but she always says that she's joking-- although she has also shown that she can be a sinister threat to those who stand against her or wish to harm her loved ones. BACKSTORY:{ Backstory} She hasn't told much about herself other than she use to be a mage that traveled along with her parents, learning the arts until she met her husband and settled down in River City. There doesn't seem to be all that much to her... Theme:
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Post by Moonlight on Nov 5, 2015 9:07:40 GMT
THE DEBARROS BROTHERS
NAME: Robert Theo Debarros NICKNAME(S): RedGENDER: Male AGE: 28 BIRTH DATE: March 25th PROFESSION: Interpol Private Investigator / Officer RACE: Human PERSONALITY: He's laid back but, it's clear that he's the one to take charge most of the time. He's cunning and has a quick eye and an even quicker hand. He can seem a bit carefree, but it's moreso a guise. APPEARANCE: Robert T. DebarrosHe stands at exactly 6 feet. POWERS: He has inhuman speed and reaction time to the point where he's a little more than a blur when moving, however if he's really pushing it, he can vanish for very, very, brief moments of time. Other than that, he has training with basic arms and hand-to hand combat. WEAPONS: A simple pistol and a switchblade. With his deadly speed and precision, these can be deadly in his grasp. STATSSTR: 4 DEX: 7 CON: 4 INT: 4 WILL: 4 Theme: NAME: Samuel Bakster Debarros NICKNAME(S): BlackGENDER: Male AGE: 25 BIRTH DATE: May 25th PROFESSION: Interpol Private Investigator / Officer RACE: Human PERSONALITY: Silent and intimidating. He doesn't speak at all and communicates through sign. He's proven himself to be quite reserved and intelligent, but he won't hesitate to beat a face in when the time calls for it. APPEARANCE: Samuel B. DebarrosHe stands at about 6' 2". POWERS/ Abilities: He is dead silent, makes absolutely no noise whatsoever unless he wants or needs to. He can move in complete silence, doing things that would otherwise make noise if performed. whether this ability is magic or just excellent physical control is unknown. Along with this he can conjure up black chains to bind or use along with his other weapons. They are as silent as he. Along with this, he's got more physical strength than his brothers, and can slip into shadows, using them to teleport from one point to another, however, they have to be within the same area/building. He cannot speak, but can understand a multitude of languages, including sign language and seems to be more in tune to things around him than most. He has more specialized training in methods to paralyze and take down enemies quickly as well as training with different arms. WEAPONS: A pair of large blades with serrated edges. He can connect the two with chains he conjures up to make a deadly grappling weapon. STATSSTR: 5 DEX: 6 CON: 4 INT: 5 WILL: 5 Theme: NAME: Charles McArthur Debarros NICKNAME(S): WhiteGENDER: Male AGE: 19 BIRTH DATE: February 5th PROFESSION: Interpol Private Investigator / Officer RACE: Human PERSONALITY: He's the youngest of the trio, and easily excitable, almost like a child. He has an endearing--but somewhat annoying--personality, is rather naive, but he's very friendly and outgoing. He has what may be an unhealthy liking for fire and explosives. He seems to have something more menacing underneath his bubbly personality, however... But he takes meds to keep it in check. APPEARANCE: Charles M. DebarrosHe stands at 5' 10" POWERS: He can form a shield that can absorb extreme amounts of blunt force, such as punches, explosions, blasts etc. He can do three different forms of this, one which is a bubble that covers a general area or crowd and is the weakest, a wall, which is stronger and can take more hits, and a skin-tight barrier around himself that can take the most punishment. However against anything sharp, it's not as effective, as it can be shredded with just a few hits. Other than that, he has basic hand to hand training, some expertise in explosives and dismantling them, and basic arms training. WEAPONS: a simple pistol, however it sees little use. STATSSTR: 3 DEX: 4 CON: 8 INT: 4 WILL: 4 Theme: BACKSTORY:[WIP]Collective Theme:
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Post by Moonlight on Nov 8, 2015 1:34:36 GMT
tagname_TNRPG
NAME: Kleid (pronounced "Clyde")Koehler GENDER: Male AGE: 19 BIRTH DATE: June 21st "DEATH" DATE: May 11th, 2016 PROFESSION: 2nd Year Robotics and Engineering Student WEAPONS: His robotic enhancements pretty much make his entire body a weapon. He also has Bassilisk and Trebelle around, but they're more so for keeping him out of trouble; they wouldn't fight unless it was necessary to defend Kleid. RAIL TYPE: ... RAIL NAME: ... NITRO:... POWERS: Not necessarily powers, but due to his accident during the bombings at ASIX University, he's lost the use of both his arms and legs, however, thanks to his /generous/ father, they were replaced with robotic prosthetics. Most of his bodily organs were replaced as well, so he has increased resistance to blunt force, and he has eye augments to enhance his eyesight, however he still needs to eat and rest like a normal person--however he often neglects the food and rest part. The prosthetics he was given were very simple, but he modified them to his liking with various different gadgets such as grappling hook hands, and thrusters on his shoulders for short bursts of flight and higher jumps. His accident also left most of his body numb and unfeeling as his nerves were pretty much destroyed. His most prominent ability are the giant speakers located in his arms which can blast out music or sound st a deafning, ear-shattering level. His arms can also be put into a compact form when they are not in use. STATSSTR: A DEX: D INT: C CON: B SPD: D PWR:N TCH: A BASE PHYSICAL POINTS: 16 MAGIC POINTS: +0 TECH POINTS: +5 TOTAL: 21 POWER EFF: No actual powers, just his tech. RACE: Human; Cyborg PERSONALITY: He intentionally puts himself into dangerous and harmful situations, and has no care or regard on how his actions effect others. Suffers from a serious case of Cotard DelusionAPPEARANCE: Kleid Koehler He stands at about 5'11''. BACKSTORY: {Backstory} Kleid was a normal student at ASIX University; just starting off his second year. He was a bit bored with the idea of attending school rather than just joining his father at his mysterious job, but his father insisted that he get through school first. Through certain... business connections, he somehow got a full scholarship and then some from the owners of the school, which allowed him to attend without ever having to worry about paying student fees or taking out a loan. However, everything about him changed once the school was bombed by a strange electrical entity...
...and he was one of the victims of an especially nasty blast. Theme:
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Post by Moonlight on Aug 13, 2016 8:02:14 GMT
tagname_TNRPG
NAME: , but it's easier to call me The Grimm Historia or the Universa Historia
NICKNAMES: The book of Sin, The Grimore of Shadow, Mr. Grimm... the list goes on and on. My friends call me Grimm or Grimmy though!
GENDER: None and All
AGE: Who cares? Who's keeping track? I'm here to stay, and that's all that matters.
BIRTH DATE: You guys didn't have dates back then, I'm sure.
PROFESSION: I am literally the best at everything.
WEAPONS: I am a weapon! But anything can be a weapon if you use it right! *wink*
POWERS: Now where's the fun in tellin' you everything?
STATS STR: The best. DEX: The best. INT: Definitely the best. CON: The best. SPD: The best. PWR: You know, let me just save you the time and let you know that I am a perfectly immaculate being with absolutely no flaws~ TCH: ....Really?
BASE PHYSICAL POINTS: We just went through this, buddy. TOTAL: .... POWER EFF: ....
RACE: That's only a term you earthlies use.
PERSONALITY: Oh, I am simply a charmer, lemmie tell ya. I love all the things here in the earthly realms! Dancing, singing, long walks on the beach, making all you miserable little miscreants suffer from your own stupidity and ignorance-- *ahem* Puppies.... Hey if anyone wants to hang out with me, hook me up, we'll hit all the great spots for causin' trouble!
BACKSTORY:
{Backstory} What, not even gonna take me out to dinner first? We haven't even had our first kiss yet or anything!
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Post by Moonlight on Mar 14, 2017 5:22:05 GMT
tagname_TNRPGNAME: Renard Charles Demetrius GENDER: Male AGE: 17 BIRTH DATE: April 22nd RACE: Human PROFESSION: Hero in Training WEAPONS/ABILITIES: He has no magic or special abilities of his own, but he's learning how to use a sword. Evan forged him a magical blade which he trains with. STATSSTR: D DEX:D INT:D CON:D SPD:D PWR:C TCH: N BASE PHYSICAL POINTS: 8 MAGIC POINTS: +3 TECH POINTS: +0 TOTAL: 11 POWER EFF: Novice PERSONALITY: He seems to have calmed his attitude quite a bit--however, that does not mean he still doesn't have it at times. He can be a bit touchy about his personal space, but it seems like he's trying his best to be humble and kind to others. Without his business like bravado to back him up, it's seen that he can sometimes be a coward and a tad bit immature. APPEARANCE: Renard C. DemetriusBACKSTORY: {Backstory}Born into a wealthy family, Renard has always had everything he always wanted. He often entertained himself with many different things, his interests often changing, but even from a small child, there was one thing that never lost his attention -- Heroes. He was always fascinated and amazed by their feats of skill, magic and strength-- but he also seemed to envy them. Wanting to be a hero, he asked his parents if he could make a hero organization to train and serve heroes. His parents, being the kind of people who felt the best way to occupy children was with money and whatever they wanted, simply allowed him to do so-- it was just to entertain him so they they could continue their own work. Renard was overjoyed as he hired people from all over the world to design and construct him a massive airship, where he would bring the heroes. However, his intentions weren't as cut and clean as they appeared...
After recruiting some heroes from a nearby "Guild", they uncovered his true purpose: To eliminate competition by putting other heroes out of business and copy their powers to power a magi-tech suit of his own so he could be the -best- hero ever. It was discovered that he was turning all the past heroes into stone and using them to decorate the gallery in his airship.
After being thwarted by the Guildies, his airship was taken down by them, but not without getting back at his dear 'friends' from the guild. As the ship was going down, He blew up a good section of the guild, before his airship crashed into the mountains. When the Guildies searched the crash-site, they found no sign of Renard, and for a while, they had no idea of knowing whether he survived or not..
After about three years, he returned to the guild, as a hero for hire. He has since acknowledged his past mistakes and wants to try his hardest to become a hero the right way. While he doesn't seem to have much experience in combat, it appears he has had a little luck with the hero for hire as he has slain a few monsters that have mysteriously started cropping up around small towns and villages. While many of the Guildies don't trust him for good reason, he seems genuine in his efforts...
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Post by Moonlight on Mar 14, 2017 6:37:14 GMT
tagname_TNRPGNAME: Reve Parvulus Somnium GENDER: Male AGE: 18 BIRTH DATE: March 14th, 1999; Awakened March 15th, 2006 RACE: Dreamcaller PROFESSION: Dream keeper in Training WEAPONS: Has a simple wooden staff, and very basic skill with it. POWERS: Being a Dreamcaller, he can use his own dream familiar to help him fight, or even make illusions to distract others. He can also look into others' dreams and summon shields or familiars from them. Seeing into others' dreams also allows them to know a person's identity, learn other languages in order to understand them and gives them an overall better understanding of a person in general. Familiar: Inso is his familiar and normally takes on the form of a cat which resides on his shoulder most times. Most times, Inso cannot be seen by those who aren't avid dreamers themselves, instead appearing as a faint fog to them, but to those who can see them, they will still have a foggy, translucent form, which shifts colors just as often as Reve's eyes. STATSSTR: D DEX: D INT: D CON: D SPD: C PWR: C TCH: N BASE PHYSICAL POINTS: 9 MAGIC POINTS: +3 TECH POINTS: +0 TOTAL: 12 POWER EFF: Skilled PERSONALITY: Reve is a very kindhearted and honest person. He's very curious in the new world outside his home as most of the normal things that people have he finds to be quite wondrous. He has a tenancy to say the first thing on his mind and speak his opinions very openly, often times not knowing or understanding that they may seem rude or strange to others. He can be a bit naive, and sometimes easy to fool. He's not a fighter outside of the dreaming, but Inso will defend him tirelessly. Inversely, Inso is more reserved and serious, and takes things cautiously to make up for Reve's lack of it. He still lacks understanding of many things like Reve, but he understands new concepts and things quickly. APPEARANCE: Reve Somnium and InsoReve stands at a meek five feet--small for his age. BACKSTORY: {Backstory} Reve was born on The Island of Dreams, and--like all Dreamcallers-- was born asleep, and slept for a few years until his dream had developed. Being where he was when he grew up, most of his life was very carefree, aside from training and learning how to communicate with The Dreaming. At twelve, he was chosen along with a few others to become one of the island's guardians, and he took the task with great joy. From here he was taught by the oldest members of the village some of the lesser known tricks and tips of The Dreaming. He was taught how to navigate through the island without harm and how to speak to dreams and calm nightmares. He was shown ancient technology and relics from older times, and every so often, he would be told stories of the outside world, which made him hope that one day he could travel there and see the wonders of the world with his own eyes.
Little did he know that his wish would soon be granted.
One day during his usual training, the elders became aware of a stranger on the island, who had wandered too far in shore. Worried for the stranger's life, they quickly dispatched a team to save the lost stranger. which had caught the attention of a particularly nasty nightmare. By time they found the stranger and fended off the nightmare, he was unconscious and in a comatose like state as the nightmare had nearly consumed his mind. Fearing for the boy's life, the elders brought him back to the village and performed a purification on his mind, to purge any undesirable remnants that the nightmare might have left behind. Reve was beyond surprised at the sight of the boy, wondering if he was from the outside world.
It wasn't long before the boy had awoken. Shocked and still scared for his life, the elders calmed him down. At first they did not allow Reve to speak with him, but then saw the moment as a valuable learning opportunity, and put Reve in charge of recuperating the young boy until he was able to leave the island. The boy--which he learned was named Renard-- quickly fascinated Reve with all sorts of stories of the outside world, telling him about technology and how he was searching for answers on how to become a real hero. In return Reve told him about their island, and how things worked. He showed them the temple for training, and how to navigate to and from the shore safely without disrupting the Dreams and Nightmares that resided on the islands. Reve thought it was the most amazing thing to happen in his life! Things were going so well, that it came to a shock to everyone when they found the boy had abruptly left their island one night...
It was only after they discovered one of their relics missing did they realize why. More worried than angry, Reve took the responsibility and blame from the incident--even though the elders themselves did not blame him for what happened, he decided to take the task of seeking out the missing relics and the boy for the safety of the island and The Dreaming itself. Although the elders insisted that someone with more experience took up the task, Reve insisted that he make up for his mistakes, and set out for the outside world.
Although, admittedly part of him knows that he just did this just so he could finally see the outside world. But more importantly, he had to find those gauntlets before Renard accidentally hurt himself or someone else with them. Theme:
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